Bosses in Order
Every boss in the order you'll usually fight them, with its health, contact damage, the item that summons it and its main drops. Sort by progression or any stat, and filter by stage, type or difficulty. Optional bosses can be skipped; Wall of Flesh starts Hardmode.
- Health
- 2,000
- Damage
- 40
- Defense
- 10
- Health
- 2,800
- Damage
- 15
- Defense
- 12
- Health
- 150
- Damage
- 22
- Defense
- 2
- Health
- 1,250
- Damage
- 30
- Defense
- 14
- Health
- 3,400
- Damage
- 30
- Defense
- 8
- Health
- 4,400
- Damage
- 32
- Defense
- 10
- Health
- 7,000
- Damage
- 20
- Defense
- 10
- Health
- 8,000
- Damage
- 50
- Defense
- 12
- Health
- 18,000
- Damage
- 60
- Defense
- 26
- Health
- 20,000
- Damage
- 45
- Defense
- 10
- Health
- 80,000
- Damage
- 70
- Defense
- 0
- Health
- 28,000
- Damage
- 47
- Defense
- 24
- Health
- 30,000
- Damage
- 50
- Defense
- 14
- Health
- 15,000
- Damage
- 72
- Defense
- 26
- Health
- 60,000
- Damage
- 100
- Defense
- 50
- Health
- 70,000
- Damage
- 80
- Defense
- 50
- Health
- 32,000
- Damage
- 50
- Defense
- 42
Notable drops
- Health
- 45,000
- Damage
- 0
- Defense
- 50